![]() ![]() Adjacent is a Dolby symbol and a star, with the former being illuminated when Dolby is enabled, and the star indicating when the A50 is simply in audio pass-through mode. Next to those lights are two platform indicators that indicate whether the device is currently paired to your PS4 or PC (or Xbox, if you have that version). There is now a four stage power indicator with an audible notification at 10% and 5% as well. While the Gen 3 was a little plain, all sorts of visual indicators have been added to this new edition. The base station for this generation of the A50 has gotten a bit of an update. The headset sits comfortably in the headset charging base. This isn’t an unfamiliar problem, but it’s annoying that there isn’t an elegant solution. Unfortunately, there isn’t an elegant solution here, meaning the only way to get all three devices rolling with the A50s is to buy a second base station for an additional $79.99. Unfortunately, the way that Microsoft and Sony have approached audio and connectivity leaves a lot of peripheral manufacturers having to scramble to serve a market where gamers might own both consoles and a PC. Speaking of the “device currently connected”, the Astro A50 comes in two packages - one for PC and PS4, and another that covers PC and Xbox One. It would be great to see that micro-USB charge port swapped for USB-C and Quickcharge 2.0 as that is the industry direction, but we’ll have to hold that thought for V5 it seems. There’s no need for plugging in wires (though there is a micro-USB, should you need a bit more juice, or want to take it on the go without carting around the stand), and the base display on the face of it shows charge level, whether Dolby is enabled, and which device is currently connected. When they stand on the charger, they stand upright, sitting in two detents on the base. On the bottom of the left earcup of the A50 is a pair of contact pads, with a single pad on the right. Gone is the makeshift banana stand replaced by a wireless charging base that, shockingly, never seems to allow the headphones to fall off. After roughly four hours of initial charging, the A50s were ready to use, so it seems fitting to start digging in with the new base unit. ![]()
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